Nicky is traumatized from his time in the basement, and once Aaron saves him from his cell room, Nicky knows he has to get out, and he has to do it without being caught again. Aaron was the one who pushed his sister off a roof. He is down there for two months, along with the victim, Aaron Peterson. Nicky knows he has to get inside the house to save the victim, but the Neighbor is an obstacle.Īfter getting in the basement, Nicky is locked in and cannot exit, and starts to regret entering. Nicky Roth, a young teenager, is walking home when he notices his neighbor, Theodore Peterson, attacking someone who is screaming. The theme park ride nightmare shows that the daughter, Mya (represented by a cardboard cutout) fell from a great height (symbolized as a roller coaster drop), and that she was buried in a yard by Mr. Peterson.Ī year before the events of the game, Theodore and Diane Peterson got into a car collision, resulting in the death of Diane, who flatlined in the hospital. Nicky goes through suspicion, abduction, trauma, and acception during this game, all because of Mr. You play as Nicholas Roth, a young boy who is trying to find out the secrets of his neighbor. Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in his basement. 2.1 The Nightmare Sequences (Pre-Act 1).In Alpha 4, there are three cubes in Nicky's car.In the Prototype and Alpha 2, Nicky's car plays the role of a secondary car.The test image can be seen in many objects that are reflected. In Alpha 2 with ultra graphics, on the steering wheel, you can see a test image.It was also possible to open and close the trunk (only when Nicky needs the crowbar). In training from Beta 1 and Beta 2, Nicky's car does not have doors.In an early art showing the countdown to the start of Kickstarter, you can see a car that resembles Nicky’s car.Next, Nicky's car will be parked near his house. In the main game, it is parked near Nicky's House.Īfter Nicky Roth moves to Raven Brooks, his car will be parked near his house. Also, the car can be seen next to one of the secondary houses. You can also see the car driving along the street (only once). Peterson's House in training and underground. The car has been placed in the same place as Beta 3. Now the car could be fully interacted with.Īlso, doors were inserted into the car in training. Now you can interact with the trunk (only in training). The car had not changed since Alpha 3, but now the red key can be found in the trunk. The interior of the car was changed again to the one that is in Alpha 1. It is parked in front of his house (before that Nicky Roth is seen driving the car in the town). After training, the car is found right underneath the ground parked by Nicky's house. Also the internal view of the trunk is changed. The interior has become much more elaborate and realistic. The car belongs to Nicky only in training. The interior became more simplified and the colors of the seats and trim changed. It, like many other objects, shines very much. It plays the role of a secondary car that is seen for only a split second. Just with the trunk and doors in the main game can fully interact. In Beta 3 in training the doors are inserted into the car. You can also interact with the trunk in training. The car has no doors in Beta - Beta 2 training. The wheels are now less smooth and symmetrical and have silver discs. The rear has small red headlights and a trunk. Also, the front bumper became less realistic. Now its front headlights have an uneven shape of a white rectangle. In Beta 1, the car changed and became cartoonish. In Alpha 3, the interior from Alpha 1 returned. The trunk has also changed, so it can be interacted with. You can also interact with the car door in training. It became more simplified and the colors of the seats and trim changed. In Pre-Alpha, the interior has "wooden" elements, as well as burgundy seats. The car has a trunk and two headlights with red glasses at the back. It has white mirrors, headlights with a white body and yellow glasses. In Pre-Alpha, Nicky Roth's car can be clearly seen and it looks like an old-style yellow car with white inserts. It is not very well visible and is seen for a split second. Nicky Roth's car first appeared in the Prototype.